Classname is a term used in programming and computer science to refer to the name given to a class in object-oriented programming. In object-oriented programming, a class is a blueprint for creating objects, and the classname is the identifier used to reference that particular class.


The classname is used to create instances of the class, access its properties and methods, and to define relationships between different classes. It is an essential component of object-oriented programming and is used to organize and structure code in a way that promotes reusability and maintainability.


For example, in a programming language such as Java, the classname is used to define a class like "Car" or "Person". Once the class is defined, instances of the class can be created using the classname, such as "Car myCar = new Car();" or "Person newPerson = new Person();".


The classname is important because it allows developers to create modular and reusable code. By defining classes with meaningful and descriptive classnames, developers can easily understand and work with the code, leading to more efficient and maintainable software development.